Zenith

Zenith and Portia Jones are two characters in SuperMansion.

Portia Jones is a talk show host who can transform into the god-like superheroine Zenith when it comes to fighting crime.

History
After her graduation from Harvard University. Portia mother bought her beautiful bracelet as a gift. In a dream a goddess named Zenith revealed to Portia that this bracelet was a conduit to the Gods' Realm. Zenith told Portia how she saw the mortals' word being destroyed from within. Portia can summon Zenith to take her place but Portia must stay in Limbo during this time.

She joined and was part of the League of Freedom until she left the team to host a talk show called "A Talk in the Clouds."

She got into a relationship with Courtney.

Years later, Portia Jones is persuaded by Titanium Rex to rejoin the League of Freedom following Brad's sacrifice.

Zenith was tricked by her mother into conceiving a child with Ranger, but was stopped by future Black Saturn.

Powers
Transcendent Physiology: Zenith possesses all of the various superhuman attributes common among the Gods. In the beginning she use Portia as vessel to enter the mortal world as Portia would be transported and place in the realm known as Limbo the dimension that intercepts between the Gods Realm and The Mortal Realm. But after Zenith's death at the hands of her late uncle Ridan. Portia merged her life force with Zenith's, reviving the dying goddess. Becoming far more powerful than either their previous states. Zenith is known across dimensions as the goddess of war, strength, protection, and heroism.


 * Absolute Strength:
 * Absolute Speed: Zenith superhumanly strong legs allow her to run and move at speeds greater than the finest human athlete.
 * Absolute Stamina: Zenith possesses extraordinary physical stamina and endurance. Her muscles generate considerably fewer fatigue toxins than the musculature of human beings or most other known beings for that matter. Zenith is able to exert herself at peak capacity for at least several days before the build-up of fatigue toxins in her blood begins to impair her and she was self-sufficient in the fact that Zenith did not have to eat or sleep and could hold her breath under water for hours and hours.
 * Absolute Reflexes: Zenith's reflexes are similarly enhanced and are far superior to those of the finest human athlete and are roughly 100 times greater. Her drastically enhanced reaction speed, allowing her to dodge bullets, dodge around complex attacks, catch falling objects, and react instantaneously to what others take more time to react to. She can maneuver and react while moving at incredible speeds, allowing her to avoid hitting things along the way and maneuver and maintain speed no matter what space she may find herself in.
 * Invulnerability: The tissues of Zenith's body are considerably harder and more resistant to physical injury than the body of a human being and most gods. Zenith is capable of withstanding great impact forces, exposure to extremes in both temperature and pressures, falls from great heights, and powerful energy blasts without sustaining injury. She takes full advantage of his great durability by performing many actions that would normally kill a human being. She has gone as far as Kamikaze feats and even lighting herself on fire and charging against her opponents as a living fireball.
 * Absolute Athleticism: Zenith agility, balance, and bodily coordination are all enhanced to levels that are beyond the physical limits of the finest human athlete. She has the combined agility and acrobatic prowess of the most accomplished circus aerialists and acrobats. She can also perform any complicated sequence of gymnastic stunts such as flips, rolls, and springs. She can easily top any Olympic record at gymnastics apparatus such as flying rings, climbing ropes, horizontal bars, and trampolines.
 * Absolute Senses: Zenith's has extremely accurate senses, allowing her to see, hear, smell, taste, and feel better than an average human. Her ears pick up every single sound, and can decipher layer upon layer of noise. Zenith can detect specific persons, objects, substances or even places, locate their origin with nothing but her nose. Zenith has accurate sense of taste, allowing her to sense both harmful and beneficial things. Zenith has exceptionally good sense of touch, allowing her to detect specific substances or even places with nothing but the tip of their fingers. Zenith has enhanced vision beyond that of the peak that can be achieved by humans, allowing her to see with amazing, or color, in the dark, or perhaps even in a different spectrum of light.
 * Flight: Zenith is capable of mystically unassisted flight by gliding on air currents around her normal cruising speed 3,000 MPH through sure act of will, enabling her to soar through the atmosphere at sub-orbital levels and travel across the planet. She can reach atmospheric speed to MACH 7, but she has the ability to fly faster than light-speed. She is is able to survive and adapt to extremely high or low air pressure (not becoming disoriented or deprived of the normal breathing capacity), and high wind friction; she is accompanied by an innate immunity to vertigo and/or fear of heights.
 * Regenerative Healing Factor: Despite Zenith's high degree of resistance to physical injury, like all Gods, she can be injured. However, Zenith is capable of repairing damaged or destroyed tissue with superhuman levels of speed and efficiency. If injured, she can fully recover from penetration wounds in anywhere from minutes to hours, depending on the wound's severity.
 * Semi-Immortality: Like all Gods, Zenith is functionally immortal, more truly so than the Subtopians or Galectons, who are merely considered long-lived, meaning she cannot die by any conventional means. She has not aged since reaching adulthood and is immune to the effects of aging. She is also immune to all known Earthly diseases and infections.
 * Magic: Zenith is able to utilize magic, through the use of rituals, symbols, action, gestures, language, etc., to exploit supernatural forces to varying degrees, with only her skill, personal power-level, imagination/knowledge, and/or morality to define the borders. Zenith possess uncanny intuition with magical phenomena and all their myriad forms, allowing her to perceive and understand magic like no other and learn and master virtually any spell and school of magic with outstanding ease. She can use magic to attacks of various shapes or intensities by either projected or using as melee attacks, from huge rays of pure magical energy that can knock over or even obliterate dozens of targets, or slightly singe them. Zenith can turn the magical energy into tools, objects, weapons and other items, create semi-living constructs or create structures. Zenith is able to infuse magic with physical attacks, using magical energies to blast away, hex opponents, and strengthen attacks. She can infuse her attacks with magic, augment her physical capabilities, use magic attacks, etc.
 * Armament Magic: Zenith has the ability to use magic that revolves around weaponry and armor. She has the ability to summon, manipulate, and create both normal and enchanted equipment of warfare out of magical power. She was able to summon her magical staff and bestowed Portia a magical bracelet/necklace that granted her powers to summon Zenith in the mortal realm.
 * Spatial Magic: Zenith has the power to transverse time and space, and travel faster than the speed of thought by piercing the fabrics of Infinity and travel to any destination she chooses. Zenith has an unlimited storage capacity and can store absolutely anything as well as manipulate everything that has something to do with storing, imprisoning, binding, sealing, etc. She can store anything or anyone without any limitations of any kind such as time, amount or mass. Zenith can also use her enchanted staff to teleport herself to other dimensions beside Earth and God's Realm.

Abilities
Goddess Training: As an inhabitant of The God's Realm, Zenith is an excellent warrior trained in several combat styles, hunting, fishing, tolerating pain, and many other survival techniques and proves to master them all at high levels even as a child.


 * Combat Specialist: Zenith is the finest warrior ever born among the Gods Realm. She is a master of armed and unarmed combat, proficient with nearly every weapon ever made (especially the bow and the javelin) and the exotic martial arts styles of the Gods. Titanium Rex once remarked that Zenith is the best melee fighter in the world. Zenith has intuitively/instinctively understanding of combat and an innate encyclopedic knowledge in hand-to-hand fighting styles; therefore understanding and analyzing opponents style of combat and flaws in the opponent's attack and defense. She can also use attacks that can automatically knock down the opponent or use the strength of the opponent to her favor.
 * Hunting Intuition: Zenith was taught how to hunt. Gods such as herself are one of the earth's best hunters. She's posses astonishing tracking abilities and is even able to track people/creatures across countries including realms.
 * Arcanescience: Zenith possesses knowledge and understanding of magic. Zenith has great, if not innate knowledge of mystic archaeology, the study of mystic artifacts, antiquities, runes, and other magical objects. She possess extraordinary knowledge of the effects and properties of each mystical object and how they came to be. Zenith possesses great knowledge in mythology, the study of all thing mystical, supernatural, and esoteric. from creatures, locations, items, events etc. She possess extraordinary knowledge of the magical world and how it all functions.
 * Negotiations Intuition: As an God's Princess Zenith is trained in the arts of leadership, persuasion, and diplomacy, and possesses an unyielding sense of courage as well.
 * Tactical Analysis: Zenith is also an accomplished strategist and tactician she can elaborate complex plans/strategies and apply them not only in battle but all activities that involve cunning intellect, e.g. strategic games.
 * Weapons Proficiency: Zenith has displayed skilled with various weapons, most notably her swords & shield. This means she is skilled in wielding various forms of weapons, from swords to hammers to chains to sniper rifles, being able to beat anyone wielding similar forms of weapons instantly and effortlessly.

Equipment
Magical Staff:


 * Magical Attacks:
 * Magical Constructs:
 * Magical Telekinesis:

Weaknesses
Magical Powers:

Super Infections: Sadly she ins't immune to all forms of poisons/contaminants such as being putting in medically induce coma when she was captured and was turn in a drone by Lex's infection.

Extreme Blunt Force: Supervillianss with extreme levels of strength, such as Lex was able to stab her.